Whereas it might probably look a bit goofy in motion, the design of the Haptic PIVOT permits it to recreate the feeling you are feeling while you first make contact with an object. That’s one thing present haptic controllers, together with ones that characteristic glove designs, have bother replicating realistically.
One other benefit of the PIVOT is that the handles retract once they’re not in use. Microsoft says that it lets you use it with a keyboard and mouse. It’s simply as straightforward to think about how that characteristic might mean you can use it with one other VR controller, opening up fascinating alternatives for recreation builders. “Introducing the wrist type issue, or design, into our choices offered a possibility to offer a wider vary of actions with out interfering with the bodily setting across the participant,” the staff that labored on the design stated.
To be clear, the Haptic PIVOT is a analysis venture, and we could by no means see Microsoft commercialize the design. However it might encourage different corporations to method the issue of VR haptics in equally ingenious methods.